applesaucemod: (Default)
The Big Applesauce Moderators ([personal profile] applesaucemod) wrote in [community profile] applesaucedream2015-09-27 04:23 pm

Universal Remote [Open to All]

 photo cropped-broadcast-room-panel_zpsapyqar5j.jpg


Here's an interesting scene: the dreamers of Manhattan are on a pirate ship. Or perhaps they're standing in a busy ER, wearing scrubs and holding a scalpel they may or may not know how to use. Or perhaps they've found themselves in the middle of a world cup championship game, or an old-fashioned highway robbery, or an interstellar dogfight, or a dramatic, 'unscripted' showdown between arguably attractive people they've never seen before in their lives.

Whatever the situation, rest assured: it probably won't last long.

Maybe the Rift is bored. That might explain why the dream keeps changing, as if someone were idly flicking through the channels and switching up the genre. The poor dreamers are just along for the ride, the only constant amidst a shifting array of scenery, clothing, and overall mood. Perhaps, if things are sufficiently interesting, the dream might settle a little to see how things play out. But given the Rift's definition of 'interesting,' that might not be a good thing for whoever is providing the entertainment.

[OOC: the usual dream party rules apply. All are welcome, regardless of whether they're in the game or not. Dreamers can remember or forget the events of the dream at the players' discretion. Dreamers' clothes may change to reflect whatever scene they're in, but their memories and personalities will remain intact... though the overall mood of the setting might influence their mood, as well. Feel free to throw NPCs into whatever scene you find yourself in, with bonus points added if said characters treat the dreamers as if they're established parts of the 'canon.']
shynotstupid: (bad at public speaking)

[personal profile] shynotstupid 2015-10-18 09:46 pm (UTC)(link)
Beka glances from face to face, part of her recording in memory each person present, part of her looking for someone to rescue her. She spots the woman easily enough - she's the only face in the crowd that doesn't slip away like a half-remembered dream. She tries not to look pleading.

When she opens her mouth to speak all that comes out in a squeak. She clears her throat and manages to sound professional.

"Clear- clear the area, please. All of you, about your business!"
biscuit_powered: (human | smile | impish laughter)

[personal profile] biscuit_powered 2015-10-19 12:57 am (UTC)(link)
At least the woman has the decency to look ashamed of herself, that's more than can be said for most officers of the law. In fact, she looks like she'd really like to disappear right about now -- and a grin slowly forms on Asmodia's face as she realizes that she can make that wish happen. She dips her hand into her spell component pouch, waves it, mutters, something --

And a whole lot of people disappear all at once, including (should it succeed on them), both the 'bloodhound' and her quarry, along with Asmodia herself. There's a lot of yelling, which is pretty normal for when Asmodia pulls this on an unsuspecting crowd -- and some loud cackling from the invisible witch, which is also pretty typical.
shynotstupid: (was that a joke)

[personal profile] shynotstupid 2015-10-19 01:15 am (UTC)(link)
Beka feels her blood turn to ice as the magic falls over her. She can tell easily enough that she's part of the working. The last time someone worked a magic on her against her will she was restrained and attacked by a mad Gifted noble. The memory still infuriates her, turning her eyes a shade of icy blue that's been known to send people into religious terror.

She had one hand on the captured criminal, so she's able to drag him with her as she bullies her way through the invisible crowd. She uses her lead-weighted baton to discourage people from staying in her path as she blindly forges in the direction of the caster.

"In the king's name," she growls, furious, "show yourself, mage!"
biscuit_powered: (human | wary | looking over shoulder)

[personal profile] biscuit_powered 2015-10-19 04:39 am (UTC)(link)
Ohshit, that is the voice of a really angry watchman. Watchwoman. The raucous laughter cuts off abruptly, and Asmodia reflects that maybe, just maybe, granting invisibility to someone while making her an enemy in the same moment might not have been her best move. Dispel it and she'll dispel it for everyone, including herself.

Nope. Not doing that. Asmodia picks a direction and books it -- and immediately runs into someone invisible and has to fight to disentangle herself from the yelling stranger.
shynotstupid: (not happy)

[personal profile] shynotstupid 2015-10-19 03:32 pm (UTC)(link)
Beka, being the clever lass that she is, follows the sounds and looks to the ground for signs of footprints. With brute efficiency she shoves people aside while staying upright herself and finally reaches a hand out to grab at whatever happens to be in front of her at just that moment - hopefully the mage.
biscuit_powered: (human | wary | unsettled)

[personal profile] biscuit_powered 2015-10-21 04:06 am (UTC)(link)
"No -- stop that -- hey!"

She doesn't even particularly mean to backhand the woman, but her hand comes flying up by reflex when someone grabs hold of her arm. Unfortunately for Asmodia, hitting someone while invisible has an immediate consequence: namely, instant visibility. Everyone under the spell is quite suddenly not under the spell, including both Asmodia and the woman latched onto her arm.

"Haaaa," she says, the sound too drawn out to pass as a laugh. "I bet you think this looks kind of bad."
shynotstupid: (takes it serious)

[personal profile] shynotstupid 2015-10-22 02:49 pm (UTC)(link)
"You'd best explain, Mistress," Beka warns coldly, her eyes a shade of ice that might actually be able to kill.