The Big Applesauce Moderators (
applesaucemod) wrote in
applesaucedream2015-09-27 04:23 pm
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Universal Remote [Open to All]

Here's an interesting scene: the dreamers of Manhattan are on a pirate ship. Or perhaps they're standing in a busy ER, wearing scrubs and holding a scalpel they may or may not know how to use. Or perhaps they've found themselves in the middle of a world cup championship game, or an old-fashioned highway robbery, or an interstellar dogfight, or a dramatic, 'unscripted' showdown between arguably attractive people they've never seen before in their lives.
Whatever the situation, rest assured: it probably won't last long.
Maybe the Rift is bored. That might explain why the dream keeps changing, as if someone were idly flicking through the channels and switching up the genre. The poor dreamers are just along for the ride, the only constant amidst a shifting array of scenery, clothing, and overall mood. Perhaps, if things are sufficiently interesting, the dream might settle a little to see how things play out. But given the Rift's definition of 'interesting,' that might not be a good thing for whoever is providing the entertainment.
[OOC: the usual dream party rules apply. All are welcome, regardless of whether they're in the game or not. Dreamers can remember or forget the events of the dream at the players' discretion. Dreamers' clothes may change to reflect whatever scene they're in, but their memories and personalities will remain intact... though the overall mood of the setting might influence their mood, as well. Feel free to throw NPCs into whatever scene you find yourself in, with bonus points added if said characters treat the dreamers as if they're established parts of the 'canon.']
no subject
Otachi's dead, says Raleigh, but he doesn't sound as certain as he means to, as he hypothetically means to. Otachi's dead, remember? We gutted it like a fish.
The timbre of the echoing roar is deeper, throatier, nothing like the birdlike screeches of a kaiju, but the rational reminder is not enough to hold her heart still or her breath even.
The shadow swoops low and this time she sees it, face-to-face, smoldering eyes and jaws gapped wide and startlingly bright red tongue. With the hiss of igniting gas, its maw gapes open to belch loose a gushing sheet of flame. The trees spring alight.
Mako's mouth goes dry.
Her horse rears abruptly and it is all she can do to cling desperately to its back as it makes a sharp turn to bolt as far away from the inferno as it possibly can.
no subject
Stoic though the dark-maned horse may be, it's certainly not proof against a charging dragon. The Balladeer only has time for a half-startled shout as it wheels, nearly throwing him. One hand wrapped in the reins, he ends up clanking hard and clinging to the horse's side as it runs.
It is much bouncier like this!
"What should we do?" is what he means to yell. What comes out is more along the lines of "Whaaaaaauauauagh!"
no subject
Oily smoke streams thickly from the predator's open gullet as it dips low and takes to the sky again with an almighty clap of its wings. The Balladeer seems to be keeping pace, though the poor man is practically bouncing against his steed's back.
She opens her mouth to suggest something, anything, but she never gets the words out. Her horse jars to a halt and bucks again, throwing her bodily from its back and sending her arcing to the ground.